This is a recording of the first test of the melee animations for a new game that I'm developing.

The game has 5 fighting modes each with their own set of animations:

  1. Unarmed
  2. BatonĀ 
  3. Sword
  4. Rifle
  5. Pistol

The first three have individual attacks as well as a three move combo that must be correctly timed to be performed.